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The DCMS Model is a model used to define the [[Creative Industries|creative industry]] as defined by the UK government’s [[Department of Culture, Media and Sports|Department of Culture, Media and Sport]]. The model classifies creative industries as being “those industries which have their origin in individual creativity, skill and talent and which have a potential for wealth and job creation through the generation and exploitation of intellectual property”. The current DCMS model recognizes thirteen industries as ‘creative’: advertising; architecture; [[Arts|arts]] and antique markets; crafts; design; designer fashion; film, video and photography; software, computer games and electronic publishing; music and the visual and performing arts; publishing; television; and radio.
 
The DCMS Model is a model used to define the [[Creative Industries|creative industry]] as defined by the UK government’s [[Department of Culture, Media and Sports|Department of Culture, Media and Sport]]. The model classifies creative industries as being “those industries which have their origin in individual creativity, skill and talent and which have a potential for wealth and job creation through the generation and exploitation of intellectual property”. The current DCMS model recognizes thirteen industries as ‘creative’: advertising; architecture; [[Arts|arts]] and antique markets; crafts; design; designer fashion; film, video and photography; software, computer games and electronic publishing; music and the visual and performing arts; publishing; television; and radio.
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External links and references: ==
 
 
* [http://www.sagepub.com/upm-data/42872_Flew.pdf Article about creative industries policy]
 
* [http://www.britishcouncil.org/mapping_the_creative_industries_a_toolkit_2-2.pdf Document about mapping the creative industries through DCMS]
 
  
 
[[Category:The Cultural Diplomacy Dictionary]]
 
[[Category:The Cultural Diplomacy Dictionary]]

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